Télécharger le livre :  Mixed Reality for Education
This book consists of chapters that present the state-of-the-art research on mixed reality, simulation and serious games with applications in four main educational topics: (1) K-12 STEAM Education; (2) Tertiary/Professional Education; (3) Special Needs Education; and...

Editeur : Springer
Parution : 2023-09-16
PDF, ePub

158,24

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Télécharger le livre :  Simulation and Serious Games for Education
This book introduces state-of-the-art research on simulation and serious games for education. The major part of this book is based on selected work presented at the 2014 Asia-Europe Symposium on Simulation and Serious Games held in Windesheim University of Applied...

Editeur : Springer
Parution : 2016-10-11
Collection : Gaming Media and Social Effects PDF, ePub

94,94

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Télécharger le livre :  Simulations, Serious Games and Their Applications
This book presents the state of the art technology in Serious Games which is driven extensive by applications and research in simulation. The topics in this book include: (1) Fashion simulation; (2) Chinese calligraphy ink diffusion simulation; (3) Rehabilitation (4)...

Editeur : Springer
Parution : 2013-11-08
Collection : Gaming Media and Social Effects ePub

94,94

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