Télécharger le livre :  Virtual and Augmented Reality, Simulation and Serious Games for Education

This book introduces state-of-the-art research on virtual reality, simulation and serious games for education and its chapters presented the best papers from the 4th Asia-Europe Symposium on Simulation and Serious Games (4th AESSSG) held in Turku, Finland, December...
Editeur : Springer
Parution : 2021-08-13
Collection : Gaming Media and Social Effects
Format(s) : PDF, ePub
137,14

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