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Louise Reader

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Description

Learn all of the basics needed to join the ranks of successful Android game developers. You'll start with game design fundamentals and Android programming basics, and then progress toward creating your own basic game engine and playable game apps that work on Android smartphones and tablets. Beginning Android Games, Third Edition gives you everything you need to branch out and write your own Android games for a variety of hardware.
Do you have an awesome idea for the next break-through mobile gaming title? Beginning Android Games will help you kick-start your project. This book will guide you through the process of making several example game apps using APIs available in Android. 


What You'll Learn

Gain the fundamentals of game programming in the context of the Android platform
Use Android's APIs for graphics, audio, and user input to reflect those fundamentals
Develop two 2D games from scratch, based on Canvas API and OpenGL ES
Create a full-featured 3D game
Publish your games, get crash reports, and support your users
Complete your own playable 2D OpenGL games


Who This Book Is For


People with a basic knowledge of Java who want to write games on the Android platform. It also offers information for experienced game developers about the pitfalls and peculiarities of the platform.

Pages
605 pages
Collection
n.c
Parution
2016-12-08
Marque
Apress
EAN papier
9781484204733
EAN PDF
9781484204726

Informations sur l'ebook
Nombre pages copiables
6
Nombre pages imprimables
60
Taille du fichier
12298 Ko
Prix
56,19 €
EAN EPUB
9781484204726

Informations sur l'ebook
Nombre pages copiables
6
Nombre pages imprimables
60
Taille du fichier
5243 Ko
Prix
56,19 €

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