Téléchargez le livre :  The Expected-Outcome Model of Two-Player Games

The Expected-Outcome Model of Two-Player Games



de

Éditeur :

Morgan Kaufmann


Paru le : 2014-07-10



eBook Téléchargement ebook sans DRM
26,32

Téléchargement immédiat
Dès validation de votre commande
Ajouter à ma liste d'envies
Image Louise Reader présentation

Louise Reader

Lisez ce titre sur l'application Louise Reader.

Description
The Expected-Outcome Model of Two-Player Games deals with the expected-outcome model of two-player games, in which the relative merit of game-tree nodes, rather than board positions, is considered. The ambiguity of static evaluation and the problems it generates in the search system are examined and the development of a domain-independent static evaluator is described. Comprised of eight chapters, this book begins with an overview of the rationale for the mathematical study of games, followed by a discussion on some previous artificial intelligence (AI) research efforts on game-trees. The next section opens with the definition of a node's expected-outcome value as the expected value of the leaves beneath it. The expected-outcome model is outlined, paying particular attention to the expected-outcome value of a game-tree node. This model was implemented on some small versions of tic-tac-toe and Othello. The book also presents results that offer strong support for both the validity of the expected-outcome model and the rationality of its underlying assumptions. This monograph is intended for specialists in AI and computer science.
Pages
112 pages
Collection
n.c
Parution
2014-07-10
Marque
Morgan Kaufmann
EAN papier
9780273033349
EAN PDF SANS DRM
9781483258959

Prix
26,32 €

Suggestions personnalisées