Visual Computing For Architects

Imaging, Rendering, and Human Vision

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Springer


Paru le : 2026-01-30



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This book equips computer architects with a foundational understanding of visual computing, preparing them to design next-generation visual computing systems. It presents a unified perspective, viewing visual computing as a sequence of signal transductions across multiple domains, i.e., optical, analog, digital, and semantic, alongside the processing that occurs within each. Any sufficiently complex visual computing system worth examining will likely encompass both transduction and processing across all these domains. The central message is that, to unlock new application capabilities and achieve unprecedented efficiency, computer architects must look beyond the traditional boundaries of architecture and, from the ground up, exploit the interplay between computing, imaging, displays, and human vision in a holistic system.
Pages
252 pages
Collection
n.c
Parution
2026-01-30
Marque
Springer
EAN papier
9783032050175
EAN PDF
9783032050182

Informations sur l'ebook
Nombre pages copiables
2
Nombre pages imprimables
25
Taille du fichier
14592 Ko
Prix
63,29 €
EAN EPUB
9783032050182

Informations sur l'ebook
Nombre pages copiables
2
Nombre pages imprimables
25
Taille du fichier
34079 Ko
Prix
63,29 €

Yuhao Zhu is an Associate Professor of Computer Science, Brain and Cognitive Sciences, and an affiliated faculty member of Center for Visual Science, all at University of Rochester, where he and his students are mostly drawn to research problems at the intersection of imaging, human vision, and computer architecture.

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