Good Video Games and Good Learning

Collected Essays on Video Games, Learning and Literacy, 2nd Edition

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Éditeur :

Peter Lang Inc., International Academic Publishers


Paru le : 2013-01-29



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Description
Good Video Games and Good Learning presents the most important essays by James Paul Gee devoted to the ways in which good video games create good learning. The chapters in this book argue that good games teach through well-designed problem-solving experiences. They also prove that game-based learning must involve more than software and technology and engage with the design of passionate-affinity spaces where people mentor each other’s learning and engagement. In the end, the book offers a model of collaborative, interactive, and embodied learning centered on problem solving, a model that can be enhanced by games, but which can be accomplished in many different ways with or without games.
Pages
167 pages
Collection
n.c
Parution
2013-01-29
Marque
Peter Lang Inc., International Academic Publishers
EAN papier
9780820497341
EAN PDF
9781453911624

Informations sur l'ebook
Nombre pages copiables
33
Nombre pages imprimables
33
Taille du fichier
3297 Ko
Prix
34,29 €

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