Unlimited Replays

Video Games and Classical Music

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Éditeur :

Oxford University Press


Paru le : 2018-04-02



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Description
Classical music is everywhere in video games. Works by composers like Bach and Mozart fill the soundtracks of games ranging from arcade classics, to indie titles, to major franchises like BioShock, Civilization, and Fallout. Children can learn about classical works and their histories from interactive iPad games. World-renowned classical orchestras frequently perform concerts of game music to sold-out audiences. But what do such combinations of art and entertainment reveal about the cultural value we place on these media? Can classical music ever be video game music, and can game music ever be classical? Delving into the shifting and often contradictory cultural definitions that emerge when classical music meets video games, Unlimited Replays offers a new perspective on the possibilities and challenges of trying to distinguish between art and pop culture in contemporary society.
Pages
320 pages
Collection
n.c
Parution
2018-04-02
Marque
Oxford University Press
EAN papier
9780190265267
EAN PDF
9780190265274

Informations sur l'ebook
Nombre pages copiables
0
Nombre pages imprimables
0
Taille du fichier
13722 Ko
Prix
21,08 €
EAN EPUB
9780190265281

Informations sur l'ebook
Nombre pages copiables
0
Nombre pages imprimables
0
Taille du fichier
4813 Ko
Prix
21,08 €

William Gibbons is Associate Professor of Musicology at Texas Christian University, where he is also Associate Dean of the College of Fine Arts. He is the author of Building the Operatic Museum: Eighteenth-Century Opera and Fin-de-siècle Paris and co-editor of Music in Video Games: Studying Play.

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