Processing for Android

Create Mobile, Sensor-aware, and XR Applications Using Processing

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Éditeur :

Apress


Paru le : 2023-09-30



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Description

Learn how to use the Processing programming language and environment to create Android applications with ease. This book covers the basics of the Processing language, allowing users to effectively program interactive graphics in 2D, 3D, and Extended Reality (XR). It also details the application of these techniques to different types of Android devices (smartphones, tablets, wearables, and smartwatches). 
This updated edition walks you through the entire process of creating an app, from the initial idea to release of the final app via the Google Play App Store. Over the course of the book, you’ll learn to write engaging apps driven by user interaction and sensor data. A comprehensive series of hands-on projects, ranging from simple sketches to more complex projects involving shaders, VR, and AR will give you the firsthand experience you need to begin developing your own projects.
And once you have your Processing projects completed, you’ll be able to upload them to the Google Play store to be shared with the world!
What You Will Learn
Write apps and live wallpapers for smartphones and tabletsDesign and implement interactive watch facesCreate Extended Reality (VR/AR) experiencesIncorporate GLSL shaders into your Processing appsIntegrate Processing sketches into larger apps and Android StudioLearn how to write your own libraries to share with the communityExport projects as completed apps ready to distribute through Google Play Store

Who This Book Is For Artists, designers, students, researchers, and hobbyists who are not necessarily Android experts, but are looking to write mobile apps that make creative use of interactive graphics, sensor data, and extended reality. 
Pages
407 pages
Collection
n.c
Parution
2023-09-30
Marque
Apress
EAN papier
9781484295847
EAN PDF
9781484295854

Informations sur l'ebook
Nombre pages copiables
4
Nombre pages imprimables
40
Taille du fichier
19118 Ko
Prix
62,11 €
EAN EPUB
9781484295854

Informations sur l'ebook
Nombre pages copiables
4
Nombre pages imprimables
40
Taille du fichier
72468 Ko
Prix
62,11 €

Andrés Colubri is a core member of the Processing project, and the main developer of the OpenGL renderer, the video library, and Processing for Android. He originally studied Physics and Mathematics in Argentina and later did an MFA at the UCLA Design Media Arts program. He uses Processing as the main tool to bridge his interests in computer graphics, data visualization, and biomedical research. He is currently an assistant professor at the University of Massachusetts.

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