Researching Virtual Play Experiences

Visual Methods in Education Research de

Éditeur :

Palgrave Macmillan


Collection :

Digital Education and Learning

Paru le : 2021-10-11

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Description

This book illuminates the lived experience of a group of primary school children engaged in virtual world play during a year-long after-school club. Shaped by post-structuralist theory and New Literacy Studies, it outlines a playful, participatory and emergent methodological approach, referred to as ‘rhizomic ethnography’. This ‘hybrid’ text uses both words and images to describe the fieldsite and the methodology, demonstrating how children’s creation of a digital community through Minecraft was shaped by the both the game and their wider social and cultural experiences. Through the exploration of various dimensions of the club, including visual and soundscape data, the author demonstrates the ‘emergent dimension of play’. It will be of interest and value to researchers of children’s play, as well as those who explore visual methods and design multimodal research outputs.
Pages
382 pages
Collection
Digital Education and Learning
Parution
2021-10-11
Marque
Palgrave Macmillan
EAN papier
9783030786939
EAN PDF
9783030786946

Informations sur l'ebook
Nombre pages copiables
3
Nombre pages imprimables
38
Taille du fichier
54354 Ko
Prix
116,04 €
EAN EPUB
9783030786946

Informations sur l'ebook
Nombre pages copiables
3
Nombre pages imprimables
38
Taille du fichier
224717 Ko
Prix
116,04 €