The Ethics of Playing, Researching, and Teaching Games in the Writing Classroom



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Éditeur :

Palgrave Macmillan


Paru le : 2021-01-27



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Description
This book explores ethos and games while analyzing the ethical dimensions of playing, researching, and teaching games. Contributors, primarily from rhetoric and writing studies, connect instances of ethos and ethical practice with writing pedagogy, game studies, video games, gaming communities, gameworlds, and the gaming industry. The collection’s eighteen chapters investigate game-based writing classrooms, gamification, game design, player agency, and writing and gaming scholarship in order to illuminate how ethos is reputed, interpreted, and remembered in virtual gamespaces and in the gaming industry. Ethos is constructed, invented, and created in and for games, but inevitably spills out into other domains, affecting agency, ideology, and the cultures that surround game developers, players, and scholars.  
Pages
338 pages
Collection
n.c
Parution
2021-01-27
Marque
Palgrave Macmillan
EAN papier
9783030633103
EAN PDF
9783030633110

Informations sur l'ebook
Nombre pages copiables
3
Nombre pages imprimables
33
Taille du fichier
4024 Ko
Prix
147,69 €
EAN EPUB
9783030633110

Informations sur l'ebook
Nombre pages copiables
3
Nombre pages imprimables
33
Taille du fichier
1362 Ko
Prix
147,69 €

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